🎮Creating an MMORPG requires wearing many hats, from design and coding to marketing and bug fixes.
📅Dane set two important rules to stay on track: no zero days and a devlog every two weeks.
🌟Consistency and progress play a key role in attracting and growing the player base.
🎨Dane used Unity assets and Patreon artists' contributions to jumpstart the development process.
🔨Technical challenges included dealing with perspective, shadows, and compatibility issues.