🔑Event-driven architectures involve the use of events to trigger actions in different systems.
🔑The use of events allows for better decoupling of systems, making them more flexible and reusable.
🔑There are different patterns within event-driven architectures, such as event notification and commands.
🔑Event-driven systems are beneficial for managing interactions between graphical user interfaces and other code components.
🔑Events and commands can be used interchangeably, depending on how you want to describe the system's behavior.