💥Base After Base has a lot of potential for being a challenging level with its unique structure.
🤖I incorporate robot gameplay into the level to add variety and make it more interesting.
🔵I use blue orbs to create intense and challenging sections in the level.
🔴I design quadruple yellow pad jumps to test players' precision and timing skills.
🧩I create a maze-like section inspired by Clubstep to add complexity and challenge.