The Ultimate Chicken Jockey Villager Farm | Hermitcraft

TLDRIn this video, Zedaph builds an efficient chicken jockey villager farm and explores the unique properties of zombie villagers and chicken jockeys. He also showcases some funny name tags and demonstrates how llamas can act as wandering traders.

Key insights

🐔A chicken jockey villager farm is an efficient way to convert zombie villagers into adult villagers using baby zombies riding chickens.

👥Zedaph demonstrates the process of breeding and growing baby villagers, highlighting the importance of specific biomes for increased spawn rates.

📚The farm includes various villager trades, such as mending books, unbreaking III books, and pumpkin trades.

🔀Zedaph showcases the fun effects of renaming entities with the name 'dinnerbone', resulting in upside-down villagers and llamas.

🚶‍♂️🐪Zedaph takes a joyride with his llamas, mimicking the wandering trader experience.

Q&A

How does the chicken jockey villager farm work?

The farm utilizes baby zombies riding chickens to convert zombie villagers into adult villagers for trading purposes.

Why are specific biomes important for increased spawn rates?

Certain biomes, like the old growth pine taiga, have a higher spawn rate for zombie villagers, making it more efficient to farm them in those areas.

What trades can be obtained from the villagers?

Some of the trades include mending books, unbreaking III books, and pumpkin trades.

What is the purpose of renaming entities to 'dinnerbone'?

Renaming entities to 'dinnerbone' causes them to appear upside down, resulting in quirky and entertaining visuals.

What is the significance of the llamas in the video?

The llamas act as a fun addition, mimicking the experience of interacting with wandering traders.

Timestamped Summary

00:00Zedaph introduces his plan to build an efficient chicken jockey villager farm.

02:35He explains the unique properties of baby zombies riding chickens and their ability to convert zombie villagers into adult villagers.

05:58Zedaph reveals the importance of specific biomes, such as the old growth pine taiga, for increased spawn rates of zombie villagers.

08:57He showcases the various villager trades available, including mending books, unbreaking III books, and pumpkin trades.

09:58Zedaph demonstrates the fun effects of renaming entities to 'dinnerbone', resulting in upside-down villagers and llamas.

10:26He takes a joyride with his llamas, emulating the experience of interacting with wandering traders.