The Turbulent Journey of Thief: What Happened to the Rebooted Stealth Game?

TLDRThief, the rebooted stealth game released in 2014, faced numerous challenges and changes throughout its development. Leadership turnover, shifting vision, and lack of clear direction all contributed to the game's struggles. Despite showcasing promising features like a dynamic cloak and inverse kinematic-based wall climbing, many of these systems were ultimately scrapped or scaled back. The art team, however, remained consistent and delivered a visually impressive and detailed world. In the end, Thief failed to live up to expectations, leading to a lukewarm reception and disappointing sales.

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