The Troublesome History of Video Game Re-releases

TLDRVideo game re-releases, such as Nintendo's Player's Choice and Sony's Greatest Hits, often come with redesigned packaging that ruins the consistency of game collections. These budget game lines feature different colors, graphics, and logos that clash with the original game boxes. The disease of inconsistent packaging even spread to other consoles and publishers, creating eyesores in people's game collections. While the concept of re-releases is great, the execution of the packaging could have been better.

Key insights

🎮Video game re-releases often come with redesigned packaging that ruins the consistency of game collections.

📦Budget game lines like Nintendo's Player's Choice and Sony's Greatest Hits feature different colors, graphics, and logos that clash with original game boxes.

🌈The disease of inconsistent packaging even spread to other consoles and publishers, creating eyesores in people's game collections.

💡While the concept of re-releases is great, the execution of the packaging could have been better.

🔮Game collectors often prefer the original copies of games over the re-releases due to the inconsistent packaging.

Q&A

What are some examples of video game re-release lines?

Some examples of video game re-release lines are Nintendo's Player's Choice, Sony's Greatest Hits, and Microsoft's Platinum Hits.

Why is consistent packaging important for game collectors?

Consistent packaging is important for game collectors because it helps maintain the visual appeal and organization of their game collections.

Why do re-release lines often have different colors and designs?

Re-release lines often have different colors and designs to differentiate them from the original game releases and to indicate that they are budget versions.

Do collectors prefer original game copies or re-releases?

Collectors often prefer original game copies over re-releases due to the inconsistent packaging and the desire to have the complete and authentic game experience.

Are there any solutions to the issue of inconsistent packaging?

One possible solution to the issue of inconsistent packaging is for game publishers to keep the same design elements and logos across all versions of a game, regardless of whether it is an original release or a re-release.

Timestamped Summary

00:00Introduction to the problematic history of video game re-releases and their packaging.

02:30Discussing Nintendo's Player's Choice and Sony's Greatest Hits as examples of budget game lines with inconsistent packaging.

05:15Exploring the spread of inconsistent packaging to other consoles and publishers.

07:45Highlighting the preference of game collectors for original game copies over re-releases.

09:50Exploring potential solutions to the issue of inconsistent packaging in video game re-releases.