The State of AAA Games: Why Aren't They Fun Anymore?

TLDRAAA games are often broken on release day, turning out to be mediocre and soulless. The focus on making games bigger and more massive has resulted in longer development times and a lack of innovation. Developers should prioritize fun and creativity over graphics and content quantity.

Key insights

🔧Many AAA games are broken on release day and require patches to fix major bugs.

🌟Even when they work, AAA games often turn out to be mediocre or soulless cash grabs.

🎮The trend of making games bigger and more massive can lead to longer development times and cancelled projects.

🔍Developers should focus on innovation, fun gameplay, and engaging storylines rather than just graphics and content quantity.

🕹️Some AAA games, like Red Dead Redemption 2 and The Witcher 3, stand out for their innovation and immersive experiences.

Q&A

Why are AAA games often broken on release day?

The rush to meet release deadlines and the increasing complexity of games contribute to the release of games with major bugs and issues.

Why do AAA games often feel mediocre or soulless?

The focus on making games bigger and more massive can overshadow the importance of innovative gameplay and engaging storylines.

Why do some AAA games experience long development times or get cancelled?

The need to create massive games and constantly push boundaries can result in longer development times and difficulties in meeting expectations.

What should developers prioritize in AAA games?

Developers should prioritize innovation, fun gameplay, and engaging storylines over graphics and content quantity.

Are there any AAA games that stand out as examples of excellence?

Yes, games like Red Dead Redemption 2 and The Witcher 3 have been praised for their innovation, immersive experiences, and memorable storylines.

Timestamped Summary

00:00Introduction: The decline of fun in AAA games despite advancements in technology.

03:45AAA games often release broken on launch day, requiring patches to fix major bugs.

07:45Even when they work, many AAA games turn out to be mediocre or soulless cash grabs.

12:00The trend of making games bigger and more massive has led to longer development times and cancellations.

17:45Developers should prioritize innovation, fun gameplay, and engaging storylines over graphics and content quantity.

22:15Some AAA games, like Red Dead Redemption 2 and The Witcher 3, stand out for their excellence and immersive experiences.