🔍God's number is the maximum number of moves required to solve any scrambled Rubik's Cube.
📊Lower and upper bounds are used to estimate God's number, with the Cosiemba Algorithm providing an upper bound of 30 moves.
💡Cosiemba's Algorithm reduces the cube to a solvable state using a restricted moveset, making it efficient for computers.
👥Collaborative efforts and computer simulations have been crucial in analyzing and refining solving methods.
⏱️God's number remains unknown, but advancements in solving methods continue to push the boundaries of Rubik's Cube solving.