The Making of Couch Combat: A Behind-the-Scenes Look at Game Development

TLDRFollow along as I showcase the development process of my game Couch Combat, covering more than two years of work. Witness the game come to life, the issues faced, and the solutions implemented. Discover the motivation behind the project and the challenges of creating a split-screen first-person shooter game. Come join me on this exciting journey!

Key insights

👨‍💻Over two years of development in the Unity game engine

🎮Creation of Couch Combat, a split-screen FPS game

🔨Gradual development process showcased and challenges faced

💡Insights into the game's mechanics and unique features

🏆Final game launch and success

Q&A

How long did it take to develop Couch Combat?

Couch Combat took over two years to develop, from start to finish.

What challenges did you face during development?

Throughout the development process, I encountered various challenges, including gameplay mechanics, bug fixes, and optimization.

What makes Couch Combat unique?

Couch Combat stands out as a split-screen FPS game that offers fast-paced, competitive gameplay and a focus on local multiplayer.

What are the key features of Couch Combat?

Couch Combat features intense shootouts, diverse weapons, customizable game modes, and visually stunning stages.

Has Couch Combat been successful?

Yes, Couch Combat has received positive reviews from players and has gained a dedicated fanbase.

Timestamped Summary

00:00Introduction: Over two years of development

02:23Creating the basic movement and shooting mechanics

04:56Designing stages and environments

07:42Adding multiplayer functionality and split-screen feature

10:18Fine-tuning gameplay mechanics and balancing

13:05Implementing a wide range of weapons and power-ups

15:40Testing, bug fixing, and optimization

18:12Finalizing the game and preparing for launch