The Making of a Game: Challenges, Inspiration, and Progress

TLDRA video game developer shares the challenges, inspiration, and progress made while creating a new game. Despite limitations and setbacks, the developer remains determined to improve their skills and create engaging games.

Key insights

😅Despite being a beginner, the developer is determined to improve their coding skills and create a big game in the future.

🧩The developer initially considered making a puzzle game but later settled on an office-style game inspired by the game Resident Massacre.

💡The developer overcame limitations in the game engine and learned new techniques to improve the game's visuals and functionality.

📸The developer worked on creating camera views and animatronic movements, adding jump scares to enhance the gameplay experience.

🎮The developer tested the game with a friend, realizing that it was challenging to play solo. They continue to refine the game based on feedback.

Q&A

Is the developer experienced in coding?

No, the developer is a beginner in coding and is using game development projects as practice to improve their skills.

What inspired the game's concept?

The game's concept was inspired by the game Resident Massacre, which features cameras and requires players to fix issues that occur in different rooms.

Did the developer encounter any challenges while creating the game?

Yes, the developer faced challenges such as limitations in the game engine and difficulty implementing certain features. However, they researched and learned new techniques to overcome these obstacles.

What improvements would the developer make to the game?

The developer acknowledges that the jump scares in the game could be improved. They also mentioned that the game's building aspects are an area they want to focus on to enhance the overall experience.

How was the game tested?

The developer tested the game with a friend to evaluate its gameplay and difficulty. They realized that the game is more challenging when played solo and plan to refine it based on feedback.

Timestamped Summary

00:01The developer addresses allegations and emphasizes that they are a beginner in coding, using game projects as practice to improve their skills.

00:32The developer shares the inspiration behind their game, which was influenced by another game called Resident Massacre.

01:18The developer encountered challenges due to limitations in the game engine and had to research and learn new techniques to improve the visuals and functionality of the game.

02:40The developer discusses their initial plans for the gameplay, including a puzzle game and an office-style game. They eventually settled on a game with cameras and animatronic movements.

05:40The developer shows the progress made in the game, including building the map, creating jump scares, and refining the gameplay mechanics.

08:00The developer acknowledges their weaknesses in building aspects of the game and discusses plans for future games to improve their skills.

09:57The developer tests the game with a friend and realizes that it is more challenging when played solo. They plan to refine it based on feedback.

10:58The developer reflects on the game's development and expresses their determination to practice and improve their skills for future game projects.