🤖Animating realistic bots requires a combination of rigging, projection mapping, and animation techniques.
🎨Vector graphics were used to create the animated textures for the bots, allowing for flexibility and control.
🏗️The rigging process involved using bezier curves to define the shape of the bots and applying animation controls.
🖌️Projection mapping was used to wrap the animated textures onto the surface of the bots, achieving a realistic look.
🌐The bots were integrated into the movie production pipeline, allowing for scalability and efficient animation.