The Journey of Pixel Tribe: Downloads, Revenue, and Challenges

TLDRIn this video, I share the story of my game, Pixel Tribe, including the number of downloads, revenue earned, and the challenges I faced during its launch. Despite initial slow downloads, the game gained traction and now has over 100k players. The game earned $1,500 through ads and $21,300 through in-app purchases. However, after accounting for expenses and marketing costs, I am currently at a negative balance. Despite this, the positive feedback and player engagement have been incredible.

Key insights

📈Pixel Tribe started with slow downloads but gained momentum, reaching over 100k players after just one month.

💰The game earned $1,500 from ads and $21,300 from in-app purchases within the first month.

💔Player feedback highlighted game-breaking bugs, leading to negative reviews. Efforts were made to fix these issues promptly.

📆Improvements and updates to the game include new decorations, rebalancing of features, and the implementation of a server time to prevent exploits.

👥Future plans for Pixel Tribe include adding online features such as a friend list, clans, and PvP gameplay.

Q&A

How many downloads did Pixel Tribe receive in the first month?

Pixel Tribe received a few hundred downloads in the first few days, but after a month, it reached over 100k downloads.

How much money did Pixel Tribe earn?

Pixel Tribe earned $1,500 from ads and $21,300 from in-app purchases within the first month.

Did Pixel Tribe face any challenges?

Pixel Tribe faced challenges such as game-breaking bugs that affected player experience and resulted in negative reviews. Efforts were made to address and fix these issues promptly.

What updates and improvements have been made to Pixel Tribe?

Updates and improvements to Pixel Tribe include new decorations, rebalancing of features, and the implementation of a server time system to prevent exploits and maintain a fair gameplay experience.

What are the future plans for Pixel Tribe?

Future plans for Pixel Tribe include the addition of online features such as a friend list, clans, and PvP gameplay.

Timestamped Summary

00:00Introduction: Pixel Tribe and the questions surrounding its downloads and revenue.

01:03Downloads: Initial slow start, but steady growth to over 100k players in one month.

01:16Revenue: $1,500 earned from ads, $21,300 from in-app purchases, after deducting expenses.

02:45Challenges Faced: Game-breaking bugs affecting player experience and negative reviews.

04:33Improvements and Updates: New decorations, rebalancing, and implementation of server time system.

04:59Future Plans: Adding online features such as a friend list, clans, and PvP gameplay.

05:23Conclusion: Gratitude for the support and excitement for the future of Pixel Tribe.