The Incredible Journey of Below the Stone - From Kickstarter Failure to Success

TLDRBelow the Stone started as a Kickstarter project that failed to reach its goal but eventually succeeded. The game gained attention through conventions and a publisher, leading to a successful second Kickstarter. With support from the publisher and funding, the game made rapid development progress and released a demo. It is now in Early Access with plans for future updates.

Key insights

🚀Below the Stone started as a small Kickstarter project with a simple goal of making a good game, despite no concrete plan in place.

🎉The game gained a following through conventions and social media, which led the team to believe they had something special.

💸After a failed Kickstarter, the team turned to crowdfunding again with better preparation, resulting in double the funding goal.

👥Having a publisher, Apogee Entertainment, allowed the game to reach more conventions and receive valuable feedback from players.

🚧The team released a demo and launched the game in Early Access to involve players in the development process and gather feedback.

Q&A

What was the initial goal of Below the Stone?

The initial goal of Below the Stone was to create a good game, although the team had no concrete plan in place.

How did Below the Stone gain attention?

Below the Stone gained attention through conventions and social media, where they showcased sneak peeks of the game.

What happened after the first Kickstarter failed?

After the first Kickstarter failure, the team persevered, attended more conventions, and received support from a publisher.

What role did Apogee Entertainment play in Below the Stone's development?

Apogee Entertainment became the publisher for Below the Stone, providing support and opportunities for showcasing the game at conventions.

What is the current status of Below the Stone?

Below the Stone is currently in Early Access, allowing players to be part of the development process and providing valuable feedback.

Timestamped Summary

00:00Below the Stone started as a small Kickstarter project with the goal of creating a good game, despite no concrete plan in place.

02:28After a failed Kickstarter, the team gained attention through conventions and social media, which led them to believe they had something special.

04:02The team launched a second Kickstarter with better preparation and doubled their funding goal, resulting in a successful campaign.

05:55A publisher, Apogee Entertainment, recognized the potential of Below the Stone and supported the team, allowing the game to reach more conventions and receive valuable feedback.

07:41The team released a demo and launched the game in Early Access, engaging players in the development process and gathering feedback for further improvements.