The Disappointing Open World of Pokemon Scarlet and Violet

TLDRPokemon Scarlet and Violet are the worst Pokemon games I've ever played, with a lifeless and uninspired open world. The graphics are terrible and the performance is poor. The world lacks variety and unique biomes, making exploration boring. The level design and puzzles are non-existent, and the NPCs offer no valuable interactions. The game is centered around working at Subway and lacks ambition. The franchise needs to evolve and break free from outdated design choices.

Key insights

😔Pokemon Scarlet and Violet have terrible graphics and poor performance.

😴The game's open world lacks variety and unique biomes, making exploration boring.

🗺️The game lacks level design and puzzles, removing the sense of challenge and adventure.

🙅🏼‍♂️NPCs in the game offer no valuable interactions or side quests, making the world feel lifeless.

🥪The game is centered around working at Subway, which feels commercial and lacks ambition.

Q&A

What are some positives of Pokemon Scarlet and Violet?

The character models and Pokemon animations are unique and well-designed.

Are there any improvements in the gameplay mechanics?

There are a few new mechanics, such as auto battles and TM crafting, but they are not enough to save the overall experience.

Is there any notable new feature in the open world?

The open world introduces some new mechanics for exploration and freedom, but they are overshadowed by the lack of variety and excitement in the world itself.

Why do you think the game lacks level design and puzzles?

It appears that technical limitations and a lack of ambition are the reasons for the absence of level design and puzzles in the game.

Is there any memorable interaction with NPCs in the game?

Unfortunately, the NPCs in the game offer no valuable interactions or side quests, making the world feel empty and devoid of life.

Timestamped Summary

00:00Pokemon Scarlet and Violet are the worst Pokemon games I've ever played, with a lifeless and uninspired open world.

09:54The world lacks variety and unique biomes, making exploration boring.

16:09The game lacks level design and puzzles, removing the sense of challenge and adventure.

25:40NPCs in the game offer no valuable interactions or side quests, making the world feel lifeless.

32:20The game is centered around working at Subway, which feels commercial and lacks ambition.