The Challenging Journey of Remaking Undertale in 3D

TLDRThe creator shares their experience and challenges in remaking Undertale in 3D. It involved creating numerous detailed 3D models and overcoming various technical obstacles.

Key insights

🤯The project of remaking Undertale in 3D required creating a large number of highly detailed 3D models.

🎮The creator partnered with GamerSubs, a company that sells energy drinks and related products, to stay energized during the long and challenging project.

The creator used various techniques and tools, such as ProBuilder and voxel modeling, to create the 3D models for Undertale.

🏰Building the levels and environments of Undertale in 3D required careful planning and attention to detail, including creating textures and materials for walls and floors.

🎮The creator also created 3D models for NPCs like Flowey, Toriel, Froggit, and Napstablook, along with their unique animations.

Q&A

What was the most challenging part of remaking Undertale in 3D?

The most challenging part was creating the highly detailed 3D models required for the game, as well as overcoming technical obstacles.

How did the creator stay energized during the project?

The creator partnered with GamerSubs, a company that sells energy drinks and related products, to stay energized during the long and challenging project.

What tools and techniques did the creator use to create the 3D models?

The creator used tools like ProBuilder and voxel modeling to create the 3D models for Undertale. They also created textures and materials for walls and floors to add depth and detail to the levels.

What NPCs were created in 3D for Undertale?

The creator created 3D models for NPCs like Flowey, Toriel, Froggit, and Napstablook, each with their own unique animations.

How long did the project take?

The project took around 10 months to complete, with a significant amount of time spent on creating the 3D models and building the levels.

Timestamped Summary

00:00The creator started working on remaking Undertale in 3D around 10 months ago and underestimated the amount of work required.

01:09The creator partnered with GamerSubs, a company that sells energy drinks and related products, to stay energized during the project.

02:59The creator used tools like ProBuilder and voxel modeling to create the highly detailed 3D models for Undertale.

06:58Building the levels and environments of Undertale in 3D required careful planning and attention to detail, including creating textures and materials for walls and floors.

08:19The creator also created 3D models for NPCs like Flowey, Toriel, Froggit, and Napstablook, along with their unique animations.