💡Supporting both async and sync code in Rust can be challenging, especially when dealing with IO operations like HTTP requests.
🔒Creating libraries that can be used by both async and sync code requires careful design and consideration.
🔄Developers often resort to copy-pasting code or implementing separate wrappers to support both async and sync usage.
📚The Rust ecosystem provides a variety of crates and libraries that handle the complexities of async and sync interoperability.
🌟The Rust community is actively working on improving the ergonomics of writing code that supports both async and sync usage.