The Benefits of Building Your Own Game Engine

TLDRBuilding your own game engine provides independence, transparency, and learning opportunities.

Key insights

🎮Building your own game engine allows you to have full control and independence from third-party libraries.

🔍Creating your own game engine gives you transparency into the internal structure and workings of the engine.

💡Building a game engine yourself provides valuable learning opportunities, such as understanding the math behind shadows and tradeoffs between different implementations.

⚙️Writing your own engines in different programming languages can expand your knowledge and skills.

🎮Building your own game engine allows you to create unique and custom features tailored to your game's requirements and vision.

Q&A

Why should I build my own game engine instead of using existing ones?

Building your own game engine allows you to have complete control and independence, as well as the ability to customize and optimize every aspect of the engine for your specific game.

Do I need extensive programming knowledge to build a game engine?

Building a game engine requires a strong understanding of programming concepts and principles. It is recommended to have experience in programming languages such as C++ or C#.

Will building my own game engine take a lot of time and effort?

Yes, building a game engine is a complex and time-consuming process. It requires expertise in areas such as graphics rendering, physics simulation, and audio processing. However, the effort is often rewarded with greater control and flexibility in game development.

Can building my own game engine improve game performance?

Yes, building your own game engine allows you to optimize and fine-tune every aspect of the engine, which can lead to improved game performance and efficiency.

Are there any drawbacks to building your own game engine?

Building your own game engine requires a significant investment of time and effort. Additionally, maintaining and updating the engine can be a continuous task. It may also limit the availability of community support and existing tools compared to using existing engines.

Timestamped Summary

00:00The speaker started building their own game engines three years ago to gain independence from third-party libraries.

00:24Building your own game engine ensures that any issues or problems are under your control, allowing for a better understanding and learning experience.

00:40The speaker initially used OpenTK in C# and later switched to C++ to further eliminate additional layers.

00:51Building game engines in different programming languages expands knowledge and skills in various areas.

01:06The speaker showcased examples of 3D rendering and a simple game project in their own game engines.