Sony and Microsoft Looking to Expand Multiplatform Support | ACG Podcast #448

TLDRIn this podcast episode, Carrick and Absy discuss Sony's move to support multiplatform games, potential collaboration between Namco and Square, and the highly anticipated game 'Bishers 2'. They also delve into the challenges of concurrent players and the flaws in Steam's platform.

Key insights

🌟Sony is making a significant shift towards supporting multiplatform games.

💥Potential collaboration between Namco and Square could lead to exciting game releases.

🧛'Bishers 2' promises an engaging choice-based narrative and exceptional writing.

📈Concurrent players are often used as a metric for popularity but can be misleading for single-player games.

⚙️Steam's platform has several issues including discoverability, front page filters, and API limitations.

Q&A

What is the significance of Sony supporting multiplatform games?

Sony's move to support multiplatform games signals a shift in their approach to game development and a desire to reach a wider audience.

What can be expected from a collaboration between Namco and Square?

A collaboration between Namco and Square has the potential to bring together two highly respected game developers and create exciting new releases.

What makes 'Bishers 2' highly anticipated?

'Bishers 2' offers players a choice-based narrative and exceptional writing, making it a game that many fans have been eagerly awaiting.

Why is concurrent players considered a flawed metric?

Concurrent players are often used to gauge a game's popularity, but this metric is not suitable for single-player games where player engagement can vary over time.

What are some of the issues with Steam's platform?

Steam's platform has several issues such as poor discoverability, front page filter problems, and limitations within its API.

Timestamped Summary

00:01Carrick and Absy discuss Sony's move towards supporting multiplatform games.

02:45They delve into the potential collaboration between Namco and Square and its implications for game releases.

05:15The hosts express their excitement for the highly anticipated game 'Bishers 2'.

08:30They highlight the flaws in using concurrent players as a metric for game popularity.

11:45The discussion shifts to the issues with Steam's platform, including discoverability and API limitations.