⚙️The rigid body physics engine is implemented as a data pack, not a mod, making it compatible with vanilla Minecraft.
🌎The physics engine simulates motion, rotation, collisions, and physics of cubes, including interactions with the world terrain.
🛠️Players can customize various parameters such as cube size, gravity, friction, and restitution to create unique experiences.
🔩The physics engine uses fixed-point math and a custom compiler to enable calculations with three decimal points of precision.
⏱️The physics engine is performance-intensive and may cause stability issues with a high number of cubes or complex configurations.