My Journey to Creating my Own Game: The Ultimate Revenge on Fortnite

TLDRAfter being banned from Fortnite, I decided to create my own game as revenge. Despite facing challenges and setbacks, I persevered and released my game. Although it didn't meet my initial vision, it was a learning experience and received mixed reviews from Fortnite pros.

Key insights

😎I was banned from Fortnite and sought revenge by creating my own game.

🎮I collected feedback from Fortnite pros to make my game the best it could be.

💣I encountered challenges and setbacks during the development process.

🏝️Although my game didn't meet my initial vision, it was still an accomplishment to release it.

👍🏻Fortnite pros gave mixed reviews but acknowledged my effort and determination.

Q&A

Why did you decide to create your own game as revenge?

After being banned from Fortnite and facing setbacks in my attempts to get unbanned, I wanted to take matters into my own hands and show Epic Games that they couldn't hold me down. Creating my own game was a way to prove my skills and challenge the billion-dollar company.

What challenges did you face during the game development process?

I encountered several challenges, including financial constraints, difficulty in finding skilled developers, and technical issues with the game. These obstacles made the development process more challenging and required me to adapt and find solutions along the way.

How did Fortnite pros respond to your game?

The response from Fortnite pros was mixed. While some appreciated my effort and determination, others pointed out areas that needed improvement. Overall, their feedback was valuable in helping me understand what aspects of my game resonated with the Fortnite community.

Did your game meet your initial vision?

No, my game didn't meet my initial vision. I had high expectations for its features and gameplay, but due to various constraints and limitations, I had to make compromises. However, I still consider the release of my game as a personal accomplishment and a statement of resilience.

What did you learn from this experience?

Creating my own game taught me valuable lessons about perseverance, resourcefulness, and the challenges of game development. It also reinforced the importance of seeking feedback and continuously improving based on user input.

Timestamped Summary

00:00Introduction: I share my journey of seeking revenge on Fortnite after being banned.

01:05Collecting Feedback: I consult Fortnite pros to gather insights on what makes a good game.

02:45Exploring Competition: I explore existing Fortnite rip-offs and analyze their strengths and weaknesses.

04:32Building the Game: I overcome challenges and setbacks while assembling a team of developers.

05:43Receiving Feedback: Fortnite pros provide their ratings and opinions on my game.

06:58Mixed Reviews: Despite the game not meeting my initial vision, I view its release as a personal achievement.