👍MLB The Show 23 introduced a new content model that relies heavily on season-based releases of cards. The game offers 99 overall cards from the start, challenging the traditional power creep model in sports games.
🤔The content model received mixed feedback from players, with many feeling that it limited team building and eliminated the sense of progression. The focus on rotating lineups and time-limited card eligibility resulted in a lack of investment in building the best possible team.
✅The introduction of captains in MLB The Show 23's Diamond Dynasty mode was a positive addition. However, the interaction between captains and the content model created restrictions for using certain cards, which affected the overall team-building experience.
🔁The duplicate 99 overall players in the game, especially when new versions were released, caused confusion and limited player choices. It raised questions about the value of grinding for cards and the sense of progression throughout the year.
❌The change to the Battle Royale program in MLB The Show 23, making the 100-point card non-sellable, received negative feedback. While it aimed to make flawless rewards more valuable, it limited accessibility for casual players and created a divide in player experiences.