Mastering Character Animator: Q&A Session

TLDRIn this video, Dave from the Character Animator team answers questions from the YouTube comments. Learn about fixing linked files, exporting files, triggering hand movements, body turns, and auto animation from audio.

Key insights

🔄If you need to fix linked files in Character Animator, simply click on the Blue Link under the puppet and select the correct file.

💻You can export your Character Animator creations as PNG sequences or GIFs, but not as spreadsheets.

👋To create hand triggers in Photoshop, set up different hand positions as layers and use the Trigger panel to switch between them.

↩️For body turns, use the Head and Body Turner behavior to control the rotation of the character's body.

🎶While there is no automatic animation from audio feature in Character Animator, you can manually create dynamic performances by setting up triggered pose swaps.

Q&A

How can I fix a linked file in Character Animator?

Simply click on the Blue Link under the puppet and select the correct file.

Can I export my Character Animator creations as spreadsheets?

No, you can export them as PNG sequences or GIFs, but not spreadsheets.

How can I create hand triggers in Photoshop?

Set up different hand positions as layers and use the Trigger panel to switch between them.

How do I achieve body turns in Character Animator?

Use the Head and Body Turner behavior to control the rotation of the character's body.

Is there an automatic animation from audio feature in Character Animator?

No, but you can manually create dynamic performances by setting up triggered pose swaps.

Timestamped Summary

00:00Dave from the Character Animator team answers questions from the YouTube comments.

04:19To fix linked files, click the Blue Link under the puppet and select the correct file.

06:20You can export Character Animator creations as PNG sequences or GIFs, but not spreadsheets.

08:24To create hand triggers in Photoshop, set up different hand positions as layers and use the Trigger panel to switch between them.

10:27Use the Head and Body Turner behavior to achieve body turns in Character Animator.

13:13While there is no automatic animation from audio feature, you can manually create dynamic performances with triggered pose swaps.