🔑The F2L method is a list of about 40 algorithms that cover almost all possible ways the corner and edge pieces could be arranged.
💡F2L eliminates the need to solve and then take out the four white corners individually, resulting in a more efficient solving method.
⏱️With practice, solving each F2L pair becomes intuitive, allowing speed cubers to solve the Rubik's Cube more quickly.
🔄F2L involves pairing a corner and an edge piece, and then inserting them together into their correct positions in the first two layers of the cube.
🆕F2L requires three-dimensional thinking to ensure that the corner and edge pieces are correctly positioned and oriented.