Last Epoch 1.0 Preview: New Features, Changes, and Challenges

TLDRLast Epoch 1.0 is finally here, bringing new masteries, abilities, and changes to the game. The meta remains strong, with familiar builds still being powerful. The campaign has received a visual overhaul and difficulty spikes. Monolith transitions are now harder, with new layouts and enemy types. Factions and lenses provide new gameplay options. The game is more challenging overall, but also more rewarding.

Key insights

⚔️Last Epoch 1.0 introduces new masteries, abilities, models, weapons, and uniques.

🔧Many abilities have been changed, but the overall meta remains strong. Familiar builds are still powerful.

🏞️The campaign has received a visual overhaul, with new layouts, enemies, traps, and difficulty spikes.

🎯Monolith transitions are now harder, with new layouts, enemy types, and environmental effects.

🤝Factions offer new gameplay options, allowing players to unlock new rewards, implicits, and lenses.

Q&A

What are the major changes in Last Epoch 1.0?

Last Epoch 1.0 brings new masteries, abilities, models, weapons, uniques, and a visual overhaul of the campaign. It also introduces harder monolith transitions, new enemy types, and environmental effects.

Are familiar builds still powerful in Last Epoch 1.0?

Yes, familiar builds are still powerful in Last Epoch 1.0. While many abilities have been changed, the overall meta remains strong.

What are the difficulties spikes in the campaign?

The campaign in Last Epoch 1.0 has received difficulty spikes, with areas that used to be easy now being challenging, and areas that used to be hard now being easier. The layouts, enemies, traps, and visuals have also been changed to provide a fresh experience.

How has the transition to monolith changed in Last Epoch 1.0?

In Last Epoch 1.0, the transition to monolith is now harder. The layouts, enemy types, and environmental effects have been revamped, making it more challenging. Players need to be careful and prepare for the increased difficulty.

What are factions and lenses in Last Epoch 1.0?

Factions in Last Epoch 1.0 offer new gameplay options, allowing players to unlock rewards, implicits, and lenses. Lenses can be equipped to change the outcomes of randomized events in the game, providing strategic advantages and customization options.

Timestamped Summary

00:02Last Epoch 1.0 preview for new features, changes, and challenges.

01:20New masteries, abilities, models, weapons, and uniques introduced in Last Epoch 1.0.

01:58Familiar builds are still powerful despite changes to many abilities.

07:20The campaign receives a visual overhaul, new layouts, enemies, traps, and difficulty spikes.

10:08Monolith transitions are now harder with new layouts, enemy types, and environmental effects.

12:40Factions and lenses provide new gameplay options and rewards in Last Epoch 1.0.

12:57Summary of Last Epoch 1.0 changes and improvements.