🔒Game freezes are not caused by slow PC performance but by inefficient handling of graphics card transfers.
🍔An analogy with burgers explains how rendering new meshes and using fences can prevent game freezes.
🔁Rendering multiple meshes in a sequence ensures smoother gameplay by updating meshes without causing freezes.
🔤Sorting and managing an array of meshes allows rendering the most up-to-date mesh and avoiding redundant rendering.
💡Using a list of meshes and dynamically creating new ones when needed optimizes rendering performance.