💡Turns per second (TPS) measures how fast you turn. TPS = Number of turns / Time taken.
🧩Key algorithms like Sune, Anti Sune, and H are important for efficient solving.
🔢Calculating averages in cubing involves removing the best and worst times and taking the mean of the remaining times.
🔀Different solving methods like CFOP, Roux, and ZZ have their own techniques and advantages.
📏Cube solving metrics like QTM, HTM, and ETM determine how moves are counted.