How I Reduced GTA Loading Times by 70%

TLDRThis video explores the problem of slow loading times in GTA and provides insights into how to improve them.

Key insights

🚀GTA loading times can be frustratingly slow, even on high-end hardware.

⏱️Loading times differ between story mode and online mode, with online mode often taking longer.

💻The bottleneck in loading times is usually CPU-related, with outdated CPUs causing longer loading times.

🔎Profiling and analyzing the game's code can help identify specific areas causing slow loading times.

💡Json parsing of a large amount of data is one of the factors contributing to slow loading times in GTA.

Q&A

Why are GTA loading times so slow?

GTA loading times can be slow due to factors such as CPU limitations, inefficient code, and large data parsing processes.

Can upgrading my CPU improve GTA loading times?

Upgrading your CPU to a more powerful and modern one can potentially improve GTA loading times by reducing CPU-related bottlenecks.

Are there any mods or settings that can improve loading times?

There are mods and settings available that can help improve loading times, such as skipping startup videos and optimizing network settings.

How can I profile and analyze the game's code to identify loading time issues?

Tools like stack sampling and process dumping can be used to profile and analyze the game's code, helping identify areas causing slow loading times.

Is Json parsing the only factor causing slow loading times in GTA?

Json parsing is one of the factors contributing to slow loading times in GTA, but other factors like CPU limitations and inefficient code can also play a role.

Timestamped Summary

00:00The video explores the problem of slow loading times in GTA.

04:50Profiling and analyzing the code reveals that Json parsing is causing slow loading times.

07:35The video discusses the impact of CPU limitations on loading times.

09:59The video mentions mods and settings that can help improve loading times.

12:32The video explains the process of profiling and analyzing the game's code to identify loading time issues.