:file_folder:Linking flat assembly programs with static libraries in game development is easier than expected.
:computer:Declare external symbols and use the Linker to link the assembly program with the libraries.
:sparkles:Separate the program into text and data sections and define symbols as externals.
:warning:Be aware of the permissions and conventions required by the Linker for stack execution.
:books:Further explore the documentation and forum discussions of flat assembly for more insights and tips.