🚀Creating a system of homing missiles involves using a subsolver and Boyd's algorithm.
🎯The missiles follow a target and explode when they get close.
🎥Controlling the camera view and adding dynamic perspectives enhances the animation.
🖥️The animation can be rendered in Blender using the real-time shading engine.
✨Customizing parameters allows for different effects, such as laser-like trails for the missiles.