🎨Designing a sketch in P5.js involves drawing individual components using coordinate points and colors.
🔌JSON files can be used to store and access coordinate data and color values for different elements of the sketch.
🔮The Matter.js physics engine allows for the creation of physics-based animations in P5.js.
💡Subclasses can be used to define specific types of objects, such as line segments and circles, within the sketch.
📦Wrapper objects can be used to encapsulate physics bodies and simplify the creation and manipulation of objects in the sketch.