Building an Operating System from Scratch: The Journey Begins

TLDRIn this video, we start the journey of building an operating system from scratch, including creating a bootloader, graphics driver, timer, and text rendering. We dive into low-level programming and assembly code to understand the inner workings of the system.

Key insights

👉Building an operating system requires knowledge of low-level programming and assembly code.

🌐The bootloader is the first code that runs on a computer and is responsible for loading the operating system.

🎮Creating a graphics driver allows for displaying and manipulating pixels on the screen.

The programmable interval timer (PIT) enables scheduling and timing operations within the system.

📝Text rendering is essential for displaying characters and text on the screen.

Q&A

What is a bootloader?

A bootloader is the first code that runs on a computer and is responsible for loading the operating system.

What is a graphics driver?

A graphics driver is software that allows the computer to communicate with the graphics card and display graphics on the screen.

What is a programmable interval timer?

A programmable interval timer (PIT) is a hardware component that allows for timing and scheduling operations within a computer system.

Why is text rendering important?

Text rendering is essential for displaying characters and text on the screen, allowing for user interaction and information display.

What programming languages are used to build an operating system?

Building an operating system often involves a mix of low-level programming languages such as assembly and high-level languages like C or C++.

Timestamped Summary

00:00Introduction to the project and change in perspective on operating systems.

04:00Creation of the bootloader to start the system and execute code.

13:30Development of a graphics driver to display pixels on the screen.

29:15Configuration of a programmable interval timer for timing operations within the system.

46:10Implementation of text rendering to display characters and text on the screen.

56:45Conclusion and looking forward to future development.