:camera_with_flash:Animated loading screens were once available in the game, providing a unique visual experience for players.
:pencil2:The inventory design in the early days of Fortnite was different, with a rushed icon for grenades.
:crystal_ball:Glitched items used to appear on the map, transforming from crystals to random consumables.
:stopwatch:Turbo building, a popular technique for fast material gathering, wasn't originally a feature in the game.
:rocket:The guided missile launcher was a powerful weapon that allowed players to control rockets and eliminate enemies easily.